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V-Ray Next for Maya - Chaos Group

V-Ray Next for Maya - Chaos Group

VRay Next for Maya

 

*** Online licensing available to the customers in the U.S., Canada, Mexico and Central America only.

(We can provide online based licensing to customers in Bahamas, Belize, Cayman Islands, Costa Rica, Dominican Republic, El Salvador, Guatemala, Haiti, Honduras, Jamaica, Lesser Antilles - Caribbean, Nicaragua, Panama, Puerto Rico, Turks and Caicos Islands)

 

 


$1,180.00

WHAT'S NEW

V-Ray Next for Maya — Now Available
 
 
 
 
Adaptive Dome Light

Faster, cleaner and more accurate image-based environment lighting based on V-Ray Scene Intelligence.

 


Faster IPR

Redesigned IPR for faster feedback and continuous updates. 

 


AI denoiser in Viewport IPR

The NVIDIA AI denoiser is now available for interactive rendering with V-Ray IPR in the viewport.

 


Debug shading/Isolate selected

Quickly isolate selected textures and materials to help debug large shading networks in IPR.

 


Playblasts with Viewport IPR

Create high-quality previz and animation tests via Playblasts with Viewport IPR.

 


2x faster GPU rendering

Fast new GPU rendering architecture that now supports more high-end production features.

 


GPU Volume Rendering

V-Ray GPU now supports blazing fast rendering of volumetric effects like smoke, fire and fog.

 


GPU bucket rendering

Adds support for Cryptomatte render elements.

 


© Ian Spriggs

Physical hair material

Render more realistic-looking hair with accurate highlights and new glint and glitter controls.

 


Metalness

The V-Ray Material adds support for PBR shaders with new Metalness reflection controls.

 


Toon shader

Easily create non-photorealistic, cartoon and cel-shading effects. Now with new options for advanced line control.

 


V-Ray Layered Texture

This powerful tool layers textures with blend modes and individual masking controls.

 


Layered Alembic support

Now supporting Alembic 1.7 and layers for efficient handling and updating of Alembic data.

V-Ray Cloud

Now in open beta. Render scenes directly to the cloud with a push of a button. Learn more >

 
 

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