ZWrap Plugin for ZBrush®
ZWrap is a plugin for ZBrush® that allows you to automatically fit a pre-existing topology to your models. With an easy-to-use interface, it greatly speeds up a process of converting your characters and 3D scans into a production-ready topology.
Current version: ZWrap 1.1.3 (17 April 2019)
Supported ZBrush® versions: 4R8, 2018, 2018.1, 2019
Platforms: Win64
Graphics card: OpenGL 2.1 and higher
What’s New in Version 1.1
ZTexTransfer allows you to project textures in ZBrush® with few button clicks.
With this tool you can:
– project textures using ray tracing;
– fill empty areas with extrapolated colors;
– save textures with alpha channel.
Check out this tutorial to see how it works.
Symmetrical Point Selection Mode
This mode saves your time when selecting control points on symmetrical meshes.
ZWrapPlugin for ZBrush® | WrapStandalone | |
---|---|---|
License Type | Annual Subscription | Perpetual + Maintenance |
Interface | Dialogs | Node-graph |
Wrapping | V | V |
Point Selection | V | V |
Point Import/Export | V | V |
Masking | Using ZBrush® masks | Polygonal selection |
Rigid Alignment | V | V |
Non-manifold Geometry Repair | V | V |
Texture Projection | V | V |
Texture Extrapolation | V | V |
Batch Processing | X | V |
Floating License | X | V |
Optical Flow Wrapping (for facial expressions processing) | X | V |