finalRender R2 for Maya is an advanced rendering system offering the latest state-of-the-art rendering technology. finalRender R2 for Maya is based on the standalone rendering core of "Stage-2", which enables the same renderer to work with multiple applications.
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finalRender R2 is compatible with Maya 2010,2011, and 2012.
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You can download the free demo verion at http://www.cebas.com/index.php?pid=demo
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finalRender R2 for Maya Feature List
finalRender R2 for Maya is an advanced rendering system offering the latest state-of-the-art rendering technology. finalRender R2 for Maya is based on the standalone rendering core of "Stage-2", which enables the same renderer to work with multiple applications.
Below is a short list of key features found in finalRender R2 for Maya.
- Support for Maya 2009, Maya 2010 and Maya 2011
- 32-Bit support
- 64-Bit support
- Full Maya stereo camera rendering support
- Enhanced multi-core support for even faster translation times
- Updated licensing model: <32 cores per license (16 local+16 remote)
- Real-world physical camera exposure model
- Supported polygons, rendertime subdiv, NURBS, Maya hierarchical subdivs without exceptions
- Dedicated, ready-to-render finalRender material
- Particles, including support of per-particle data (even on particle-instanced geometry)
- Advanced texture baking
- Many custom shaders, including shaderGrind with which to develop your own
- Ultra fast, flicker free GI
- Maya Shading Network support
- finalRender Stage-2 shader SDK (ships with the product)
- True distributed network rendering
- High resolution bitmap rendering >20k
- Support for image file formats including OpenEXR, RPF and RLA
- Photometric light support
- True area shadow support
- Real area light support
- Network rendering support
- Particle rendering
- Fast 3d motion blur
- Advanced caustic rendering effects
- Highly optimized skin shader included
- Special multi-million polygon rendering mode
- Automatic and scene-dependent ray tracing optimization
- Multiple real world cameras
- True micro-triangle displacement support
- Advanced fast NURBS tessellation
- Efficient geometry instancing
- Native support for ReelSmart Motionblur (2d)
- Sub-division surfaces at render time