Author: Ryan James Smith
Skill Level: Advanced
Software Used: UDK, Photoshop
Duration: approx. 3 hrs 37 mins
This tutorial takes an advanced look at UDK's mesh painting features for game art (often called vertex painting). We'll go in-depth on how to create several advanced blending materials such as snow icing over stones, puddles that react to light, and cracked and weathered concrete.
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