You will learn how to create exterior materials for:
- Road
- wet road
- pavement
- stone
- brick
- corrugated metal
- rusty metal
- tree bark / leaves / needles
- weathered planks
- curb
- concrete
- wire mesh / extended metal
- grass (displaced and geometric)
You will learn how to create exterior materials for:
- Road
- wet road
- pavement
- stone
- brick
- corrugated metal
- rusty metal
- tree bark / leaves / needles
- weathered planks
- curb
- concrete
- wire mesh / extended metal
- grass (displaced and geometric)
- swimming pool (water and tiles)
Using the techniques shown in this video you can create countless variations of these materials to suit your projects!
This time we are also showing how to render out UVW templates and paint custom maps for those special objects where simple tileable materials will not work.
Displacement map creation from photos and from 3D geometry is also included.
If you are using older than 2013 version of 3ds max, some of the test scenes and material library might not open. We are working on remaking them in an older version.
The main software used in the tutorial is 3Ds max 2013, but the same methods work for earlier versions as well.
Some of the included test scenes require Forest Pack plugin.