Author: Tyson Murphy
Size: 1.30 GB
Software Used: Maya, Photoshop
In this video we’ll show you the creation process for low poly weapons with a strong emphasis on hand painted texture maps. We’ll begin by modeling a sword in Maya 2011, show the unwrapping process, and take you step-by-step through creating hand-painted, stylized textures for both a sword and a shield asset.
About the Instructor
Tyson is a character artist working in the game industry. Tyson graduated in animation from Brigham Young University in Utah. During school, He completed a summer internship with Disney Interactive (Avalanche Studios) where he worked on Toy Story 3. With a strong foundation of illustration and animation, Tyson brings a truly unique perspective and understanding to 3D game art creation.
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