Author: Alec Moody
Size: 1.09 GB
Software Used: 3ds Max, Photoshop
Duration: 2hrs 45 min
This course takes a well rounded look at texturing a Bradley fighting vehicle utilizing photo-sourcing, integrating hand-painted dirt, wear and scratches, then covers techniques for painting cloth and the tank treads. We’ll also build our specular map to ensure our surfaces read like metal and offer nice detail and contrast.
About the Instructor
Alec Moody is a freelance artist living in the North Carolina Research Triangle area. The majority of his professional experience has been working on PC racing simulators and multi-platform First-person shooters. Alec holds a B.F.A. in photography from the Savannah College of Art and Design and is motivated by his interests in light, surface, and mechanical construction.
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