3d-io has just released compatibility updates, feature improvements and fixes for Unwrella 3 automatic unwrapping software. Unwrella 3.03 is now officially released for the Autodesk Product Suite 2016 (3ds Max 2016 and Maya 2016). Customers can download free update from their user area
Unwrella – Optimal Automatic Unwrapping
Unwrella is an exact unwrapping plug-in for Autodesk 3DSMAX and Autodesk Maya. It is a single click solution which allows you to automatically unfold your 3D models with exact pixel to model surface aspect ratio, speeding up texture baking UV map production significantly.
Unwrella is a fast and effective texture map unwrapper. It is designed to allow 3D artists to easily deal with large numbers of objects that need to be unwrapped. With a single mouse click artists can now unfold low and high-poly objects and produce UV Maps with optimal UV space utilization. The resulting maps are optimized for texture baking, featuring a uniform distribution of pixels over the object’s surface and reduce the visibility of texture seams to a minimum.
- Automatic one-click solution – Just apply the Unwrella modifier
- Instant UV-Tiles generation – best suited for Mari, Zbrush, Mudbox UV workflow
- Precise – Preserves user created UV Seams
- Smart – Reduces texture mapping seams almost completely and minimizes surface stretching
- Efficient – Chunks are kept large and are arranged on the UV surface with maximal use of available space
- User-friendly – User defined pixel based padding between UV chunks
Excellent for all kinds of models (organic, human, industrial)
Unwrella was developed for the high demands of graphics designers in real world production environments and provides a fast, simple and reliable unwrapping solution. It is the first tool of this kind on the market, allowing the unwrapping of 3d models to be done with a single mouse click while simultaneously providing optimal results that combine the minimized texture stretching of automated unwrapping techniques with the efficient space utilization and chunk distribution of UV space that is achieved with manual pelt wrapping methods. With automatic UV-Tile support, Unwrella allows users to quickly solve complex tasks like the creation of seamless 3d models, more accurate lightmaps and productive subsequent processing of the UV maps in other 3d applications like Mari, ZBrush or Mudbox.