Author: Jeff Parrott
Size: 564 MB
Software Used: Maya 2013
Duration: 1 hour 46 min
In this beginner’s course, we break down the very basic tools and functions in Maya’s UV tools and work towards getting your UV skills whipped into shape quick-style! We start by covering the majority of the most commonly seen shapes and principles, then dive straight into completely unwrapping a game prop from scratch!
About the Instructor
Jeff Parrott is a freelance Artist and Course Director at Full Sail University currently. He has worked professionally on multiple game titles since 2005. He has a Masters degree from Savannah College of Art and Design and a Bachelors degree from Central Michigan University. His passion for game art is focused in texturing, sculpting, environment, and prop creation.
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